eFOOTBALL’26 MOBILE
Passion, skill, and glory await! PHOENIX 2026 is ready to test your football prowess, where champions are made and legends are born. For all the die-hard football fans, this is your chance to represent your favorite team in the ultimate virtual showdown. The competition is fierce, and while the rules are clear, the path to victory is anything but easy. With every goal, every tackle, and every roar of the crowd, you’ll need to prove you belong at the top. It's time to lace up, enter the arena, and claim your golden crown in eFootball!
DATES: 17th, 18th, and 19th Of April, 2026
REGISTRATION : Rs. 200/- (Per Team)
PRIZE POOL: Rs. 5,000/-
General Rules:
• IT IS A GROUP STAGE + KNOCKOUT TOURNAMENT. FULL FORMAT WILL BE INFORMED AT THE TIME OF DRAW.
• TEAMS FROM THE SAME CREW CAN COMPETE AGAINST EACH OTHER. THEY CAN BE PLACED IN THE SAME GROUP AND CAN ALSO FACE EACH OTHER IN THE RO16, QUARTER-FINALS, SEMI-FINALS, AND FINALS
• GROUP STAGES WOULD BE COMPLETED WITHIN THE 1ST TWO DAYS LEAVING THE LAST DAY FOR THE KNOCKOUTS
• 3+1(SUBSTITUTE) PLAYERS IN EACH TEAM
• PLAYERS PLAYING IN ONE TEAM(REGISTERED NAMES ACCORDING TO THE TEAM NAMES) CANNOT PLAY IN SOME OTHER TEAM. THAT IS, EACH PLAYER IS ALLOWED TO REPRESENT 1 TEAM.
• ADMINS WOULD BE THERE TO LOOK OVER THROUGH THE MATCHES ONGOING AND THE ADMIN DECISION WILL BE THE FINAL DECISION.
• IN CASE OF A TIE IN POINTS BETWEEN TEAMS IN THE GROUP TABLE, GOAL DIFFERENCE WILL BE USED AS THE FIRST TIE-BREAKER. IF THE TIE STILL REMAINS, GOALS SCORED WILL BE CONSIDERED. IF THE TEAMS ARE STILL TIED, A 1 VS 1 MATCH WILL BE PLAYED BETWEEN THE TWO TEAMS (USING THE KNOCKOUT STAGE GAME SETTINGS).
IF MORE THAN TWO TEAMS ARE TIED, THE EVENT COORDINATORS WILL DECIDE THE TIE-BREAKER METHOD.
•IN CASE OF DRAW(IN KNOCKOUT STAGE) , A DECIDER MATCH WILL BE PLAYED BETWEEN 1 PLAYER FROM EACH TEAM , WITH ET & PK ON , AND OTHER SETTINGS REMAINS THE SAME AS MENTIONED ABOVE.
**LIVE DRAW WOULD BE DONE IN FACEBOOK FOR GROUP DIVISIONS**
**FOR KNOCKOUT STAGE , LIVE DRAW WILL BE DONE AT THE VENUE ON THE FINAL DAY**
***SLOTS ARE LIMITED***
Game Settings:
ALL GROUP STAGE MATCHES SETTINGS :
GAME TIME : 6 MINS
CONDITIONS : NORMAL(BOTH)
SUB : 5
INTERVAL : 3
ET & PK : OFF
KNOCKOUT STAGE SETTINGS :
GAME TIME: 6 MINS
CONDITIONS : NORMAL(BOTH)
SUB : 5
INTERVAL : 3
ET & PK : OFF
SEMI-FINALS, 3RD PLACE MATCH AND FINAL SETTINGS :
GAME TIME:6 MINS
CONDITIONS: NORMAL ( BOTH)
SUB : 5 (1+ SUB IN EXTRA TIME)
INTERVAL : 3
ET & PK : ON
Handling Forbidden Plays:
• If a player is found to be intentionally delaying the game time by passing the ball around and clearly not attempting to score, he may be given a warning or lose by default at the referee's discretion.
• In any case, a goal scored due to the use of a "forbidden move" shall not be counted.
• All complaints shall be dealt with after the match has been Complete.
Disconnections:
• In case of an intentional connection loss between opponents due to a player's actions, the offending player may be charged with a default loss as judged by the referee.
• A referee will confirm the exact score to that point (even if the ball is about to cross the goal line, the goal shall not count), and restart the match.
• A referee will inform the players exactly how many minutes must still be played in order to complete the match.
Unfair play:
• The use of any cheat program.
• An intentional disconnection.
• The use of any settings exceeding the standard and permitted settings.
• Clearly allowing one's opponent to win a match.
Any "unnecessary chatting" during the match. "Unnecessary chatting"
means any chatting other than the cases listed below:
Greeting messages between the players.
2. A signal for the loss (i.e.: 'gg', 'GG', or any other message that the referee can use to decide the winner).
3.Chatting between players that do not violate the unsportsmanlike behaviour clause.
• Any message that the referee can judge as not a part of the game.
• If a referee decides that external conditions (Press, Team Leader, Player, Spectator, etc.) are giving or have given an unfair advantage to a player, the player may be given a warning or lose by default at the referee's sole discretion).
• Lack of sportsmanship in general, disruptive (e.g., shouting), inappropriate and/or unprofessional actions directed towards another player (even inside the game), and the use of a program bug, are determined by the board of referees as foul-play.
• If discovered committing such violations then the player, at the sole discretion of the board of referees, may receive a warning, a forfeit loss or, in extreme cases, disqualification from the tournament.
**All rules are subject to change without prior information. The decision of the event coordinators will be final in regard to all the issues pertaining to the event. **
In case of any queries please feel free to contact the event coordinators:
1. JISHU DAS - 9874769279
2. DEBARGHA TAPADAR - 8777365387
